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Agile - Gain advantage to avoid traps and damage from magical devices, and when performing delicate tasks.
Sneaky Bastard - Knows how to hide and move quietly. Gain advantage on rear attacks, deal (2d6/2d4 + level) damage.
Keen Eye - 1/hr, look through junk piles & make Luck roll; on 4-6 you find a useful mundane item. DM discretion.
Fixer - INT test to repair machines. On success, heal machine (1d6 + level) damage. Takes 1d6 hours.
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| All Swords, All Bows, Daggers, Energy Weapons, Ancient Earth Firearms, Light Armor, Medium Armor, All Shields |
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Stone Dagger, Crossbow, 7 Wooden Ammo
Cloth Armor (1 RP)
Rations (2), Waterskin (5), Bedroll, Torches (2), Healing Salve (1HD)
blowtorch
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