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Underwater Life - Can swim up to Not-So-Near per round. Breathe Underwater. See Underwater as above. You gain Advantage on Attack/Defense against surface dwellers in water.
Strength - Gain Advantage on feats of strength.
Battle Prowess - You can make 2 attacks each round.
Telepathic Communication - Speak to water-based animals on a WIS test. May attempt 1/hr to communicate with surface creatures/races (except robots).
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Daggers, Tridents, Spears/Harpoon, Swords, Nets, Bolas, and Laser Weaponry |
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Bone Trident, Wooden Dagger
Light Metallic Armor: Ring
Rations (1), Waterskin (5), Bedroll, Torches (3), Healing Salve (1HD)
harpoon gun (1d6 UD mini-harpoons)
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