|
Detect - You choose to detect magic, Stupendous Science, or evil at the time of casting. Everything Nearby in the chosen category glows. Duration: 5 minutes. You may study the object for 10 min to identify.
Magically Resistant - Gain advantage on tests against magic and charm effects.
Sorcerer’s Staff - Channel mystical power and release balls of energy (1d4+1 damage). You can banish/summon your staff, no matter where you are.
Spell Slinger - You are a powerful being with the ability to cast amazing spells.
|
|
| Short Sword, Long Sword, Dagger, Staff, Light Armor, All Shields |
|
Sorcerer's Staff (made of resin, with a whirlwind trapped inside.)
No Armor (0 RP)
Rations (2), Waterskin (6), Bedroll, Torches (2), Healing Salve (1HD)
| You have alabaster skin, fuschia hair, orb eyes, circuitry nails, and tusks for teeth. You have glowing eyes. |
|
|