|
Knowledge of the Dead - 1/hr you can channel knowledge of spirits, gaining advantage on an INT test.
Blessed - You have advantage on tests against diseases and mind control effects.
Recharge - 1/day, after resting 1 hour make a Luck roll. On success, you regain and may cast another miracle.
Guardian Spirit - The spirits watch over you. 1/session, if you are reduced to 0 HP, 50% chance a spirit will take the blow, nullifying the damage.
|
|
| Daggers, Clubs, Maces, Short Swords, Short Bows, Blowgun, Light Armor, Medium Armor, All Shields |
|
Bone Mace, Wooden Blowgun, 8 Stone Ammo
Light Animal Hide Armor: Scale (1 RP)
Symbol of Holy Order, Rations (5), Waterskin (2), Bedroll, Torches (6), Healing Salve (1HD)
censer with incense
|
|